// Created by Crowbar 0.71
====== File Size ======
	2,495,271
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,103 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,104 - 21,843 theMdlFileData.theBones 85
	21,844 - 24,603 theMdlFileData.theAttachments 30
	24,604 - 24,615 theMdlFileData.theHitboxSets 1
	24,616 - 24,703 [ERROR] Unread bytes (non-zero) [ 4C 4D 4F 4E 0C 03 52 53 54 09 0B 4A 50 05 06 07 3F 40 0D 12 10 ... ]
	24,704 - 36,111 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 124
	24,705 - 24,708 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	24,709 - 24,711 anAnimationDesc.anAnimation [@ref] alignment [ 23 09 00 ]
	24,712 - 24,795 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,796 - 24,823 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	24,824 - 24,827 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	24,828 - 25,189 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 44)
	24,889 - 24,892 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	24,893 - 24,895 anAnimationDesc.anAnimation [ads_out_anim] alignment [ 22 09 00 ]
	24,896 - 24,980 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,981 - 24,984 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list)
	24,985 - 24,987 anAnimationDesc.anAnimation [ads_in_anim_alt1] alignment [ 22 09 00 ]
	24,988 - 25,071 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,072 - 25,093 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	25,094 - 25,103 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	25,104 - 25,425 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 79)
	25,165 - 25,168 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list)
	25,169 - 25,171 anAnimationDesc.anAnimation [ads_in_anim_alt2] alignment [ 22 09 00 ]
	25,172 - 25,189 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 ]
	25,190 - 25,193 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	25,194 - 25,195 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 00 00 ]
	25,196 - 25,256 [ERROR] Unread bytes (non-zero) [ 64 5B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,257 - 25,260 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list)
	25,261 - 25,263 anAnimationDesc.anAnimation [ads_out_anim_alt2] alignment [ 21 09 00 ]
	25,264 - 25,348 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,349 - 25,352 anAnimationDesc.anAnimation [ads_in_anim_alt3] (unused empty data structure at the end of the list)
	25,353 - 25,355 anAnimationDesc.anAnimation [ads_in_anim_alt3] alignment [ 21 09 00 ]
	25,356 - 25,425 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,426 - 25,429 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list)
	25,430 - 25,431 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ 00 00 ]
	25,432 - 25,440 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 A0 ]
	25,441 - 25,444 anAnimationDesc.anAnimation [ads_out_anim_alt3] (unused empty data structure at the end of the list)
	25,445 - 25,447 anAnimationDesc.anAnimation [ads_out_anim_alt3] alignment [ 21 09 00 ]
	25,448 - 25,531 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,532 - 25,547 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	25,545 - 25,546 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	25,547 - 25,624 [ERROR] Unread bytes (non-zero) [ 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 8A 00 00 ... ]
	25,625 - 25,628 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	25,629 - 25,631 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 20 09 00 ]
	25,632 - 25,716 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,717 - 25,720 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] (unused empty data structure at the end of the list)
	25,721 - 25,723 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] alignment [ 20 09 00 ]
	25,724 - 25,807 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,808 - 25,829 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	25,830 - 25,839 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	25,840 - 26,097 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 171)
	25,901 - 25,904 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] (unused empty data structure at the end of the list)
	25,905 - 25,907 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] alignment [ 1F 09 00 ]
	25,908 - 25,992 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,993 - 25,996 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] (unused empty data structure at the end of the list)
	25,997 - 25,999 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] alignment [ 1F 09 00 ]
	26,000 - 26,083 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,084 - 26,099 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	26,098 - 26,101 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] (unused empty data structure at the end of the list)
	26,102 - 26,103 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] alignment [ 00 00 ]
	26,104 - 26,176 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 BC CD 00 00 00 00 00 00 00 ... ]
	26,177 - 26,180 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] (unused empty data structure at the end of the list)
	26,181 - 26,183 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] alignment [ 1E 09 00 ]
	26,184 - 26,268 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,269 - 26,272 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	26,273 - 26,275 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 1E 09 00 ]
	26,276 - 26,359 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,360 - 26,375 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,376 - 26,452 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 68 F0 00 00 00 ... ]
	26,453 - 26,456 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	26,457 - 26,459 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] alignment [ 1E 09 00 ]
	26,460 - 26,543 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,544 - 26,553 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,554 - 26,556 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	26,557 - 26,558 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,559 - 26,562 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	26,563 - 26,563 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] alignment [ 00 ]
	26,564 - 26,636 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 C0 09 01 00 00 00 00 00 00 ... ]
	26,637 - 26,640 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	26,641 - 26,643 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] alignment [ 1D 09 00 ]
	26,644 - 26,728 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,729 - 26,732 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	26,733 - 26,735 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] alignment [ 1D 09 00 ]
	26,736 - 26,819 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,820 - 26,841 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,842 - 26,851 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	26,852 - 27,005 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 47)
	26,913 - 26,916 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	26,917 - 26,919 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] alignment [ 1C 09 00 ]
	26,920 - 27,004 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,005 - 27,008 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	27,006 - 27,009 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	27,009 - 27,011 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [run_anim_static] alignment [ 1C 09 00 ]
	27,010 - 27,011 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] alignment [ 09 00 ]
	27,012 - 27,095 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,096 - 27,111 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	27,111 - 27,112 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 21)
	27,113 - 27,116 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	27,117 - 27,119 anAnimationDesc.anAnimation [run_anim] alignment [ 00 00 00 ]
	27,120 - 27,188 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 78 48 01 00 00 00 00 00 00 00 00 00 00 ... ]
	27,189 - 27,192 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	27,193 - 27,195 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 1B 09 00 ]
	27,196 - 27,280 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,281 - 27,284 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	27,285 - 27,287 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 1B 09 00 ]
	27,288 - 27,371 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,372 - 27,387 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	27,387 - 27,388 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 25)
	27,389 - 27,392 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	27,393 - 27,395 anAnimationDesc.anAnimation [walk_anim] alignment [ 00 00 00 ]
	27,396 - 27,464 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 D4 57 01 00 00 00 00 00 00 00 00 00 00 ... ]
	27,465 - 27,468 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	27,469 - 27,471 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 1B 09 00 ]
	27,472 - 27,556 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,557 - 27,560 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	27,561 - 27,563 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 1A 09 00 ]
	27,564 - 27,831 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,832 - 27,847 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	27,848 - 27,851 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	27,852 - 27,924 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 A8 9E 01 00 00 00 00 00 00 ... ]
	27,925 - 27,928 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	27,929 - 27,931 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 19 09 00 ]
	27,932 - 28,016 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,017 - 28,020 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list)
	28,021 - 28,023 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ 19 09 00 ]
	28,024 - 28,107 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,108 - 28,117 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	28,118 - 28,121 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list)
	28,122 - 28,123 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ 00 00 ]
	28,124 - 28,200 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F4 9D 01 00 00 ... ]
	28,201 - 28,204 anAnimationDesc.anAnimation [idle_ads_anim_alt3] (unused empty data structure at the end of the list)
	28,205 - 28,207 anAnimationDesc.anAnimation [idle_ads_anim_alt3] alignment [ 18 09 00 ]
	28,208 - 28,292 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,293 - 28,296 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	28,297 - 28,299 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 18 09 00 ]
	28,300 - 28,383 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,384 - 28,393 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	28,394 - 28,397 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	28,398 - 28,399 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 00 00 ]
	28,400 - 28,476 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 9D 01 00 00 ... ]
	28,477 - 28,480 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	28,481 - 28,483 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] alignment [ 17 09 00 ]
	28,484 - 28,568 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,569 - 28,572 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	28,573 - 28,575 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] alignment [ 17 09 00 ]
	28,576 - 28,659 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,660 - 28,663 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	28,664 - 28,667 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	28,668 - 28,752 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,753 - 28,756 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	28,757 - 28,759 anAnimationDesc.anAnimation [idle_check_anim] alignment [ 17 09 00 ]
	28,760 - 28,843 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,844 - 28,871 anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	28,872 - 28,888 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 94 AC 01 00 00 00 00 00 00 00 00 00 00 ]
	28,889 - 28,890 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,891 - 28,894 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	28,895 - 28,895 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 00 ]
	28,896 - 28,936 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,937 - 28,940 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	28,941 - 28,943 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 16 09 00 ]
	28,944 - 29,028 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,029 - 29,032 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	29,033 - 29,035 anAnimationDesc.anAnimation [attack_anim] alignment [ 16 09 00 ]
	29,036 - 29,119 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,120 - 29,141 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	29,134 - 29,135 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,136 - 29,147 [ERROR] Unread bytes (non-zero) [ 0C 00 00 00 00 00 00 00 00 00 00 00 ]
	29,148 - 29,149 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,150 - 29,153 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	29,154 - 29,155 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 01 00 ]
	29,156 - 29,212 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,213 - 29,216 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list)
	29,217 - 29,219 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ 15 09 00 ]
	29,220 - 29,304 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,305 - 29,308 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list)
	29,309 - 29,311 anAnimationDesc.anAnimation [attack_ads_anim_alt2] alignment [ 15 09 00 ]
	29,312 - 29,395 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,396 - 29,417 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,410 - 29,411 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,412 - 29,422 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 ]
	29,423 - 29,424 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,425 - 29,428 anAnimationDesc.anAnimation [attack_ads_anim_alt3] (unused empty data structure at the end of the list)
	29,429 - 29,431 anAnimationDesc.anAnimation [attack_ads_anim_alt3] alignment [ DA 01 00 ]
	29,432 - 29,488 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,489 - 29,492 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	29,493 - 29,495 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ 14 09 00 ]
	29,496 - 29,580 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,581 - 29,584 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	29,585 - 29,587 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 14 09 00 ]
	29,588 - 29,671 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,672 - 29,687 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,685 - 29,686 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,686 - 29,687 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	29,688 - 29,691 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	29,692 - 29,764 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 88 E8 01 00 00 00 00 00 00 ... ]
	29,765 - 29,768 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	29,769 - 29,771 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] alignment [ 14 09 00 ]
	29,772 - 29,856 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,857 - 29,860 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	29,861 - 29,863 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] alignment [ 13 09 00 ]
	29,864 - 29,947 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,948 - 29,969 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,970 - 29,974 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	29,975 - 29,976 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,977 - 29,980 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	29,981 - 29,983 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] alignment [ F0 01 00 ]
	29,984 - 30,040 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,041 - 30,044 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	30,045 - 30,047 anAnimationDesc.anAnimation [@reload_seq] alignment [ 13 09 00 ]
	30,048 - 30,131 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,132 - 30,147 anAnimationDesc.anAnimation (frameCount = 36; sectionFrameCount = 36)
	30,148 - 30,224 [ERROR] Unread bytes (non-zero) [ 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 18 02 00 00 ... ]
	30,225 - 30,228 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	30,229 - 30,231 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 12 09 00 ]
	30,232 - 30,316 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,317 - 30,320 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	30,321 - 30,323 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 12 09 00 ]
	30,324 - 30,407 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 38 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,408 - 30,423 anAnimationDesc.anAnimation (frameCount = 34; sectionFrameCount = 34)
	30,424 - 30,500 [ERROR] Unread bytes (non-zero) [ 22 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 78 84 02 00 00 ... ]
	30,501 - 30,504 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	30,505 - 30,507 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ 11 09 00 ]
	30,508 - 30,592 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,593 - 30,596 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	30,597 - 30,599 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 11 09 00 ]
	30,600 - 30,683 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,684 - 30,693 anAnimationDesc.anAnimation (frameCount = 101; sectionFrameCount = 101)
	30,694 - 30,696 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	30,697 - 30,698 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,699 - 30,702 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	30,703 - 30,703 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ 00 ]
	30,704 - 30,776 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 94 E7 02 00 00 00 00 00 00 ... ]
	30,777 - 30,780 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	30,781 - 30,783 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ 11 09 00 ]
	30,784 - 30,868 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 4C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,869 - 30,872 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	30,873 - 30,875 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ 10 09 00 ]
	30,876 - 30,959 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,960 - 30,981 anAnimationDesc.anAnimation (frameCount = 62; sectionFrameCount = 62)
	30,982 - 31,037 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 90 64 03 00 00 00 00 00 00 00 00 ... ]
	31,038 - 31,039 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	31,040 - 31,043 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	31,044 - 31,052 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 B4 ]
	31,053 - 31,056 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,057 - 31,059 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ 10 09 00 ]
	31,060 - 31,144 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 25 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,145 - 31,148 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	31,149 - 31,151 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ 10 09 00 ]
	31,152 - 31,236 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,237 - 31,240 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,241 - 31,243 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 0F 09 00 ]
	31,244 - 31,328 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 38 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,329 - 31,332 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	31,333 - 31,335 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 0F 09 00 ]
	31,336 - 31,419 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,420 - 31,435 anAnimationDesc.anAnimation (frameCount = 62; sectionFrameCount = 62)
	31,436 - 31,512 [ERROR] Unread bytes (non-zero) [ 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D4 08 04 00 00 ... ]
	31,513 - 31,516 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,517 - 31,519 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ 0F 09 00 ]
	31,520 - 31,604 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 25 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,605 - 31,608 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	31,609 - 31,611 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ 0E 09 00 ]
	31,612 - 31,695 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,696 - 31,705 anAnimationDesc.anAnimation (frameCount = 56; sectionFrameCount = 56)
	31,706 - 31,708 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	31,709 - 31,710 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,711 - 31,714 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,715 - 31,715 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 00 ]
	31,716 - 31,788 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 10 75 04 00 00 00 00 00 00 ... ]
	31,789 - 31,792 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	31,793 - 31,795 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 0E 09 00 ]
	31,796 - 31,880 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,881 - 31,884 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	31,885 - 31,887 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 0E 09 00 ]
	31,888 - 31,971 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,972 - 31,987 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	31,988 - 31,991 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	31,992 - 32,064 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 1C BF 04 00 00 00 00 00 00 ... ]
	32,065 - 32,068 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	32,069 - 32,071 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 0D 09 00 ]
	32,072 - 32,156 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,157 - 32,160 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	32,161 - 32,163 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 0D 09 00 ]
	32,164 - 32,247 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,248 - 32,257 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	32,258 - 32,261 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	32,262 - 32,263 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 00 00 ]
	32,264 - 32,340 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 DD 04 00 00 ... ]
	32,341 - 32,344 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	32,345 - 32,347 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 0C 09 00 ]
	32,348 - 32,431 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,432 - 32,441 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22)
	32,442 - 32,445 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	32,446 - 32,447 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ 00 00 ]
	32,448 - 32,524 [ERROR] Unread bytes (non-zero) [ 16 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 EA 04 00 00 ... ]
	32,525 - 32,528 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	32,529 - 32,531 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 0C 09 00 ]
	32,532 - 33,076 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,077 - 33,080 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list)
	33,081 - 33,083 anAnimationDesc.anAnimation [@drawfirst_seq] alignment [ 0A 09 00 ]
	33,084 - 33,168 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,169 - 33,172 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list)
	33,173 - 33,175 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ 0A 09 00 ]
	33,176 - 33,259 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,260 - 33,289 anAnimationDesc.anAnimation (frameCount = 36; sectionFrameCount = 36)
	33,290 - 33,293 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	33,294 - 33,295 anAnimationDesc.anAnimation [@draw_seq] alignment [ 05 00 ]
	33,296 - 33,352 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,353 - 33,356 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] (unused empty data structure at the end of the list)
	33,357 - 33,359 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] alignment [ 09 09 00 ]
	33,360 - 33,444 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,445 - 33,448 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	33,449 - 33,451 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 09 09 00 ]
	33,452 - 33,535 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,536 - 33,565 anAnimationDesc.anAnimation (frameCount = 36; sectionFrameCount = 36)
	33,566 - 33,569 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	33,570 - 33,571 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 05 00 ]
	33,572 - 33,628 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,629 - 33,632 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	33,633 - 33,635 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 08 09 00 ]
	33,636 - 33,719 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,720 - 33,743 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	33,744 - 33,747 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	33,748 - 33,749 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	33,750 - 33,753 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	33,754 - 33,755 anAnimationDesc.anAnimation [@holster_seq] alignment [ 05 00 ]
	33,756 - 33,812 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,813 - 33,816 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	33,817 - 33,819 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 08 09 00 ]
	33,820 - 33,904 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,905 - 33,908 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	33,909 - 33,911 anAnimationDesc.anAnimation [@raise_seq] alignment [ 08 09 00 ]
	33,912 - 33,944 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,945 - 33,946 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	33,947 - 33,995 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,996 - 34,025 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,026 - 34,029 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	34,030 - 34,031 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 06 00 ]
	34,032 - 34,088 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,089 - 34,092 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	34,093 - 34,095 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 07 09 00 ]
	34,096 - 34,180 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,181 - 34,184 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	34,185 - 34,187 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ 07 09 00 ]
	34,188 - 34,192 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 ]
	34,193 - 34,194 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	34,195 - 34,271 [ERROR] Unread bytes (non-zero) [ 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 21 06 00 ... ]
	34,272 - 34,295 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,296 - 34,299 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	34,300 - 34,364 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 70 2C 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,365 - 34,368 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	34,369 - 34,371 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ 06 09 00 ]
	34,372 - 34,456 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,457 - 34,460 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	34,461 - 34,463 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 06 09 00 ]
	34,464 - 34,547 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,548 - 34,571 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,572 - 34,575 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	34,576 - 34,640 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 DC 4D 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,641 - 34,644 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	34,645 - 34,647 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ 05 09 00 ]
	34,648 - 34,731 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,732 - 34,749 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	34,745 - 34,746 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	34,747 - 34,764 [ERROR] Unread bytes (non-zero) [ 00 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 ]
	34,765 - 34,970 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimZValues (accumulatedTotal = 6)
	34,825 - 34,828 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	34,829 - 34,831 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 05 09 00 ]
	34,832 - 34,868 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,869 - 34,870 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	34,871 - 34,916 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,917 - 34,920 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	34,921 - 34,923 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ 04 09 00 ]
	34,924 - 34,970 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,971 - 34,974 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	34,975 - 34,975 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 00 ]
	34,976 - 35,007 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,008 - 35,037 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22)
	35,038 - 35,041 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	35,042 - 35,043 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 06 00 ]
	35,044 - 35,100 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,101 - 35,104 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	35,105 - 35,107 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 04 09 00 ]
	35,108 - 35,133 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,134 - 35,135 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	35,136 - 35,192 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,193 - 35,196 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	35,197 - 35,199 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 04 09 00 ]
	35,200 - 35,283 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,284 - 35,307 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	35,308 - 35,311 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	35,312 - 35,376 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 AC AF 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,377 - 35,380 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	35,381 - 35,383 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ 03 09 00 ]
	35,384 - 35,459 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,460 - 35,461 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	35,462 - 35,468 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 74 ]
	35,469 - 35,472 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	35,473 - 35,475 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 03 09 00 ]
	35,476 - 35,559 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,560 - 35,583 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,584 - 35,587 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	35,588 - 35,652 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 A8 D2 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,653 - 35,656 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	35,657 - 35,659 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ 02 09 00 ]
	35,660 - 35,744 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,745 - 35,748 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	35,749 - 35,751 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 02 09 00 ]
	35,752 - 35,835 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,836 - 35,853 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	35,849 - 35,850 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	35,851 - 35,854 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	35,855 - 35,855 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 00 ]
	35,856 - 35,884 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 64 EB 06 00 00 00 00 00 00 ... ]
	35,885 - 35,886 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	35,887 - 41,961 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	41,962 - 41,963 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60)
	41,964 - 42,421 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 20 00 00 00 00 00 00 00 3D 0E 00 00 C5 0D F7 7A CB ... ]
	42,422 - 42,423 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 60)
	42,424 - 42,427 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	42,428 - 42,973 [ERROR] Unread bytes (non-zero) [ 20 00 00 00 00 00 00 00 03 1A 00 00 00 00 00 00 00 00 00 00 00 ... ]
	42,974 - 42,975 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	42,976 - 42,979 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] (unused empty data structure at the end of the list)
	42,980 - 43,249 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 10 00 00 02 00 40 AB 45 04 80 00 00 00 3C 00 3C 00 ... ]
	43,250 - 43,753 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 91)
	43,754 - 43,757 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	43,758 - 43,759 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 00 3C ]
	43,760 - 44,017 [ERROR] Unread bytes (non-zero) [ 20 00 00 00 00 00 00 00 23 0E 00 00 00 00 10 00 00 02 3B 20 94 ... ]
	44,018 - 44,019 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	44,020 - 44,261 [ERROR] Unread bytes (non-zero) [ 18 00 3A 00 00 00 00 00 04 00 02 00 00 00 00 3C 00 3C 00 3C 4A ... ]
	44,262 - 44,387 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 220)
	44,388 - 46,009 [ERROR] Unread bytes (non-zero) [ 10 10 FE 29 0D 29 56 2A 7D 2E EF 33 2E 3A 89 3E A5 40 9E 41 57 ... ]
	46,010 - 46,011 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60)
	46,012 - 46,285 [ERROR] Unread bytes (non-zero) [ 00 3C 52 00 00 00 01 10 02 FB 10 10 30 A7 47 A7 3A AB 79 B8 59 ... ]
	46,286 - 46,287 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	46,288 - 46,561 [ERROR] Unread bytes (non-zero) [ 7E 00 00 3C 00 3C 00 3C 92 00 00 00 10 10 C6 D4 7C D4 95 D3 05 ... ]
	46,562 - 46,563 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	46,564 - 47,021 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 1A 0E 00 00 00 00 10 ... ]
	47,022 - 47,471 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 48)
	47,298 - 47,557 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60)
	47,472 - 47,475 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	47,476 - 47,557 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 00 3C 92 00 00 00 10 10 89 42 56 44 0C 43 DF 36 D6 ... ]
	47,558 - 47,561 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	47,562 - 47,563 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 59 56 ]
	47,564 - 48,309 [ERROR] Unread bytes (non-zero) [ CA 4A 1B 44 79 40 1D 40 10 41 8C 42 86 43 BB 43 44 44 29 46 DE ... ]
	48,310 - 48,323 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 188)
	48,324 - 48,327 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	48,328 - 555,159 [ERROR] Unread bytes (non-zero) [ 43 0E 00 00 00 00 10 00 00 76 5F 2A 86 CC 10 80 00 00 00 3C 00 ... ]
	555,160 - 577,663 theMdlFileData.theSequenceDescs 97
	577,664 - 578,003 [ref] aSeqDesc.theBoneWeights 85
	578,004 - 578,005 [ref] aSeqDesc.theAnimDescIndexes 1
	578,006 - 578,007 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,008 - 578,023 [walk_seq] aSeqDesc.thePoseKeys 4
	578,024 - 578,031 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	578,032 - 578,047 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	578,048 - 578,055 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	578,056 - 578,067 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	578,068 - 578,227 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	578,228 - 578,251 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1
	578,252 - 578,255 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	578,256 - 578,259 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	578,260 - 578,263 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	578,264 - 578,275 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	578,276 - 578,435 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	578,436 - 578,459 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1
	578,460 - 578,463 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	578,464 - 578,467 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	578,468 - 578,471 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	578,472 - 578,483 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	578,484 - 578,643 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theEvents 2
	578,644 - 578,667 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAutoLayers 1
	578,668 - 578,671 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	578,672 - 578,675 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	578,676 - 578,679 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	578,680 - 578,691 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	578,692 - 578,851 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theEvents 2
	578,852 - 578,875 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAutoLayers 1
	578,876 - 578,879 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	578,880 - 578,883 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	578,884 - 578,887 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	578,888 - 579,847 [reload_seq] aSeqDesc.theEvents 12
	579,848 - 579,871 [reload_seq] aSeqDesc.theAutoLayers 1
	579,872 - 579,873 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	579,874 - 579,875 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	579,876 - 580,195 [reload_late1_seq] aSeqDesc.theEvents 4
	580,196 - 580,219 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	580,220 - 580,221 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	580,222 - 580,223 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	580,224 - 581,743 [reload_empty_seq] aSeqDesc.theEvents 19
	581,744 - 581,767 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	581,768 - 581,769 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	581,770 - 581,771 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	581,772 - 582,171 [reload_empty_late1_seq] aSeqDesc.theEvents 5
	582,172 - 582,195 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	582,196 - 582,197 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	582,198 - 582,199 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	582,200 - 582,519 [reload_empty_late2_seq] aSeqDesc.theEvents 4
	582,520 - 582,543 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	582,544 - 582,545 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	582,546 - 582,547 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	582,548 - 583,507 [reload_onehanded_seq] aSeqDesc.theEvents 12
	583,508 - 583,531 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1
	583,532 - 583,533 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	583,534 - 583,535 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	583,536 - 583,855 [reload_onehanded_late1_seq] aSeqDesc.theEvents 4
	583,856 - 583,879 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	583,880 - 583,881 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	583,882 - 583,883 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	583,884 - 585,403 [reload_empty_onehanded_seq] aSeqDesc.theEvents 19
	585,404 - 585,427 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1
	585,428 - 585,429 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	585,430 - 585,431 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	585,432 - 585,831 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 5
	585,832 - 585,855 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	585,856 - 585,857 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	585,858 - 585,859 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	585,860 - 586,179 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 4
	586,180 - 586,203 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1
	586,204 - 586,205 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	586,206 - 586,207 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	586,208 - 587,167 [reload_crouch_seq] aSeqDesc.theEvents 12
	587,168 - 587,191 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	587,192 - 587,193 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	587,194 - 587,195 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	587,196 - 587,199 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	587,200 - 587,203 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	587,204 - 587,523 [reload_late1_crouch_seq] aSeqDesc.theEvents 4
	587,524 - 587,547 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	587,548 - 587,549 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	587,550 - 587,551 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	587,552 - 587,555 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	587,556 - 587,559 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	587,560 - 589,079 [reload_empty_crouch_seq] aSeqDesc.theEvents 19
	589,080 - 589,103 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	589,104 - 589,105 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	589,106 - 589,107 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	589,108 - 589,111 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	589,112 - 589,115 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	589,116 - 589,515 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 5
	589,516 - 589,539 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	589,540 - 589,541 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	589,542 - 589,543 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	589,544 - 589,547 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	589,548 - 589,551 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	589,552 - 589,871 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 4
	589,872 - 589,895 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	589,896 - 589,897 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	589,898 - 589,899 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	589,900 - 589,903 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	589,904 - 589,907 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	589,908 - 590,867 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 12
	590,868 - 590,869 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	590,870 - 590,871 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	590,872 - 590,875 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	590,876 - 590,879 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	590,880 - 591,199 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 4
	591,200 - 591,201 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	591,202 - 591,203 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	591,204 - 591,207 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	591,208 - 591,211 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	591,212 - 592,731 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 19
	592,732 - 592,733 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	592,734 - 592,735 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	592,736 - 592,739 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	592,740 - 592,743 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	592,744 - 593,143 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 5
	593,144 - 593,145 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	593,146 - 593,147 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,148 - 593,151 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	593,152 - 593,155 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	593,156 - 593,475 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 4
	593,476 - 593,477 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	593,478 - 593,479 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,480 - 593,483 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	593,484 - 593,487 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	593,488 - 593,967 [drawfirst_seq] aSeqDesc.theEvents 6
	593,968 - 593,991 [drawfirst_seq] aSeqDesc.theAutoLayers 1
	593,992 - 593,993 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1
	593,994 - 593,995 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,996 - 594,475 [drawfirst_crouch_seq] aSeqDesc.theEvents 6
	594,476 - 594,499 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1
	594,500 - 594,501 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	594,502 - 594,503 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,504 - 594,507 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1
	594,508 - 594,511 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	594,512 - 594,671 [draw_seq] aSeqDesc.theEvents 2
	594,672 - 594,695 [draw_seq] aSeqDesc.theAutoLayers 1
	594,696 - 594,697 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	594,698 - 594,699 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,700 - 595,179 [drawfirst_onehanded_seq] aSeqDesc.theEvents 6
	595,180 - 595,203 [drawfirst_onehanded_seq] aSeqDesc.theAutoLayers 1
	595,204 - 595,205 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	595,206 - 595,207 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	595,208 - 595,367 [draw_onehanded_seq] aSeqDesc.theEvents 2
	595,368 - 595,391 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	595,392 - 595,393 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	595,394 - 595,395 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	595,396 - 595,555 [draw_crouch_seq] aSeqDesc.theEvents 2
	595,556 - 595,579 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	595,580 - 595,581 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	595,582 - 595,583 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	595,584 - 595,587 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	595,588 - 595,591 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	595,592 - 595,751 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	595,752 - 595,775 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	595,776 - 595,777 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	595,778 - 595,779 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	595,780 - 595,783 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	595,784 - 595,787 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	595,788 - 595,867 [holster_seq] aSeqDesc.theEvents 1
	595,868 - 595,891 [holster_seq] aSeqDesc.theAutoLayers 1
	595,892 - 595,893 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	595,894 - 595,895 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	595,896 - 595,975 [holster_onehanded_seq] aSeqDesc.theEvents 1
	595,976 - 595,999 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	596,000 - 596,001 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	596,002 - 596,003 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	596,004 - 596,163 [raise_seq] aSeqDesc.theEvents 2
	596,164 - 596,187 [raise_seq] aSeqDesc.theAutoLayers 1
	596,188 - 596,189 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	596,190 - 596,191 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	596,192 - 596,351 [raise_onehanded_seq] aSeqDesc.theEvents 2
	596,352 - 596,375 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	596,376 - 596,377 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	596,378 - 596,379 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	596,380 - 596,539 [raise_frommelee_seq] aSeqDesc.theEvents 2
	596,540 - 596,563 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	596,564 - 596,565 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	596,566 - 596,567 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	596,568 - 596,727 [raise_crouch_seq] aSeqDesc.theEvents 2
	596,728 - 596,751 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	596,752 - 596,753 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	596,754 - 596,755 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	596,756 - 596,759 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	596,760 - 596,763 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	596,764 - 596,923 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	596,924 - 596,947 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	596,948 - 596,949 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	596,950 - 596,951 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	596,952 - 596,955 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	596,956 - 596,959 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	596,960 - 597,119 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	597,120 - 597,143 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	597,144 - 597,145 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	597,146 - 597,147 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	597,148 - 597,151 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	597,152 - 597,155 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	597,156 - 597,315 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	597,316 - 597,339 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	597,340 - 597,341 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	597,342 - 597,343 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	597,344 - 597,347 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	597,348 - 597,351 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	597,352 - 597,431 [lower_seq] aSeqDesc.theEvents 1
	597,432 - 597,455 [lower_seq] aSeqDesc.theAutoLayers 1
	597,456 - 597,457 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	597,458 - 597,459 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	597,460 - 597,539 [lower_onehanded_seq] aSeqDesc.theEvents 1
	597,540 - 597,563 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	597,564 - 597,565 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	597,566 - 597,567 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	597,568 - 597,569 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	597,570 - 597,571 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	597,572 - 597,731 [sprintraise_seq] aSeqDesc.theEvents 2
	597,732 - 597,755 [sprintraise_seq] aSeqDesc.theAutoLayers 1
	597,756 - 597,757 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	597,758 - 597,759 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	597,760 - 597,919 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	597,920 - 597,943 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1
	597,944 - 597,945 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	597,946 - 597,947 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	597,948 - 598,107 [sprintraise_seq_air] aSeqDesc.theEvents 2
	598,108 - 598,109 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	598,110 - 598,111 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,112 - 598,115 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	598,116 - 598,119 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	598,120 - 598,199 [sprintdraw_seq] aSeqDesc.theEvents 1
	598,200 - 598,201 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	598,202 - 598,203 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,204 - 598,283 [sprintholster_seq] aSeqDesc.theEvents 1
	598,284 - 598,285 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	598,286 - 598,287 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,288 - 598,289 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	598,290 - 598,291 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,292 - 598,451 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	598,452 - 598,453 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	598,454 - 598,455 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,456 - 598,535 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	598,536 - 598,537 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	598,538 - 598,539 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,540 - 598,619 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	598,620 - 598,621 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	598,622 - 598,623 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,624 - 598,783 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	598,784 - 598,785 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	598,786 - 598,787 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,788 - 598,791 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	598,792 - 598,795 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	598,796 - 598,797 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	598,798 - 598,799 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,800 - 598,801 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	598,802 - 598,803 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,804 - 598,807 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	598,808 - 598,811 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	598,812 - 598,813 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	598,814 - 598,815 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,816 - 598,819 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	598,820 - 598,823 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	598,824 - 598,847 [ads_out_seq] aSeqDesc.theAutoLayers 1
	598,848 - 598,849 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	598,850 - 598,851 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,852 - 598,853 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	598,854 - 598,855 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,856 - 598,859 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	598,860 - 598,863 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	598,864 - 598,865 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	598,866 - 598,867 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,868 - 598,875 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	598,876 - 598,883 [ERROR] Unread bytes (non-zero) [ D1 6B 00 00 01 00 00 00 ]
	598,884 - 598,885 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	598,886 - 598,887 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,888 - 598,889 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	598,890 - 598,891 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,892 - 598,895 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	598,896 - 598,899 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	598,900 - 598,901 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	598,902 - 598,903 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,904 - 598,907 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	598,908 - 598,911 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	598,912 - 598,935 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	598,936 - 598,937 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	598,938 - 598,939 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,940 - 598,941 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	598,942 - 598,943 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,944 - 598,951 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	598,952 - 598,959 [ERROR] Unread bytes (non-zero) [ D9 74 00 00 01 00 00 00 ]
	598,960 - 598,961 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	598,962 - 598,963 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,964 - 598,971 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	598,972 - 598,979 [ERROR] Unread bytes (non-zero) [ 31 6B 00 00 01 00 00 00 ]
	598,980 - 598,991 [run_layer] aSeqDesc.thePoseKeys 3
	598,992 - 598,995 [run_layer] aSeqDesc.theAnimDescIndexes 2
	598,996 - 598,997 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	598,998 - 598,999 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	599,000 - 599,011 [optic_layer] aSeqDesc.thePoseKeys 3
	599,012 - 599,351 [optic_layer] aSeqDesc.theBoneWeights 85
	599,352 - 599,355 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	599,356 - 599,695 [wind_loop_layer] aSeqDesc.theBoneWeights 85
	599,696 - 599,697 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	599,698 - 599,699 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	599,700 - 599,701 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	599,702 - 599,703 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	599,704 - 599,715 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	599,716 - 599,719 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	599,720 - 599,731 [idle_seq] aSeqDesc.thePoseKeys 3
	599,732 - 600,071 [idle_seq] aSeqDesc.theBoneWeights 85
	600,072 - 600,075 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	600,076 - 600,087 [idle_seq_air] aSeqDesc.thePoseKeys 3
	600,088 - 600,091 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	600,092 - 600,099 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	600,100 - 600,107 [ERROR] Unread bytes (non-zero) [ 09 67 00 00 01 00 00 00 ]
	600,108 - 600,119 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	600,120 - 600,123 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	600,124 - 600,127 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	600,128 - 600,131 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	600,132 - 600,143 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	600,144 - 600,147 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	600,148 - 600,155 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	600,156 - 600,163 [ERROR] Unread bytes (non-zero) [ A3 6D 00 00 01 00 00 00 ]
	600,164 - 600,175 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	600,176 - 600,179 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	600,180 - 600,191 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	600,192 - 600,195 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	600,196 - 600,203 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	600,204 - 600,211 [ERROR] Unread bytes (non-zero) [ 73 6D 00 00 00 00 00 00 ]
	600,212 - 600,223 [attack_seq] aSeqDesc.thePoseKeys 3
	600,224 - 600,463 [attack_seq] aSeqDesc.theEvents 3
	600,464 - 600,487 [attack_seq] aSeqDesc.theAutoLayers 1
	600,488 - 600,491 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	600,492 - 600,503 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	600,504 - 600,743 [attack_seq_regrip] aSeqDesc.theEvents 3
	600,744 - 600,767 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	600,768 - 600,771 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	600,772 - 600,783 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	600,784 - 601,023 [attack_onehanded_seq] aSeqDesc.theEvents 3
	601,024 - 601,047 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	601,048 - 601,051 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	601,052 - 601,063 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	601,064 - 601,303 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	601,304 - 601,327 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	601,328 - 601,331 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	601,332 - 601,335 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	601,336 - 601,339 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	601,340 - 601,351 [idle_check_seq] aSeqDesc.thePoseKeys 3
	601,352 - 601,355 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	601,356 - 601,367 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	601,368 - 601,371 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	601,372 - 601,383 [regrip] aSeqDesc.thePoseKeys 3
	601,384 - 601,387 [regrip] aSeqDesc.theAnimDescIndexes 2
	601,388 - 601,399 [regrip_02] aSeqDesc.thePoseKeys 3
	601,400 - 601,403 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	601,404 - 601,415 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	601,416 - 601,419 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	601,420 - 601,431 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	601,432 - 601,435 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	601,436 - 601,447 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	601,448 - 601,451 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	601,452 - 601,463 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	601,464 - 601,467 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	601,468 - 601,479 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	601,480 - 601,483 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	601,484 - 601,485 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	601,486 - 601,487 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	601,488 - 601,489 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	601,490 - 601,491 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	601,492 - 601,493 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	601,494 - 601,495 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	601,496 - 601,497 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	601,498 - 601,499 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	601,500 - 601,531 theMdlFileData.theLocalNodeNames 8
	601,532 - 601,595 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	601,596 - 601,707 theMdlFileData.theBodyParts 7
	601,708 - 601,855 aBodyPart.theModels 1
	601,856 - 602,151 aBodyPart.theModels 2
	602,152 - 602,447 aBodyPart.theModels 2
	602,448 - 602,743 aBodyPart.theModels 2
	602,744 - 603,039 aBodyPart.theModels 2
	603,040 - 603,335 aBodyPart.theModels 2
	603,336 - 603,631 aBodyPart.theModels 2
	603,632 - 603,691 [ERROR] Unread bytes (non-zero) [ 6F 65 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 66 ... ]
	603,692 - 603,807 aModel.theMeshes 1
	603,808 - 603,923 aModel.theMeshes 1
	603,924 - 604,039 aModel.theMeshes 1
	604,040 - 604,271 aModel.theMeshes 2
	604,272 - 604,387 aModel.theMeshes 1
	604,388 - 604,503 aModel.theMeshes 1
	604,504 - 604,619 aModel.theMeshes 1
	604,620 - 610,639 [ERROR] Unread bytes (non-zero) [ 87 96 A3 73 34 00 00 00 AF 55 59 98 0C 04 00 00 33 D0 14 A0 E4 ... ]
	610,640 - 611,211 theMdlFileData.theTextures 13
	611,212 - 611,215 theMdlFileData.theTexturePaths 1
	611,216 - 611,423 theMdlFileData.theSkinFamilies 8
	611,424 - 622,087 [ERROR] Unread bytes (non-zero) [ 55 00 00 00 40 00 00 00 94 01 00 00 E8 02 00 00 E4 06 00 00 34 ... ]
	622,088 - 622,088 aSeqDesc.theActivityName = ""
	622,089 - 622,128 theNameCopy = "weapons/hemlok_smg/ptpov_hemlok_smg.mdl"
	622,129 - 622,136 theSurfacePropName = "default"
	622,137 - 622,147 aBone.theName = "jx_c_delta"
	622,148 - 622,156 aBone.theName = "jx_c_pov"
	622,157 - 622,168 aBone.theName = "jx_c_camera"
	622,169 - 622,178 aBone.theName = "def_c_hip"
	622,179 - 622,189 aBone.theName = "jx_c_start"
	622,190 - 622,202 aBone.theName = "def_c_spineA"
	622,203 - 622,215 aBone.theName = "def_c_spineB"
	622,216 - 622,228 aBone.theName = "def_c_spineC"
	622,229 - 622,241 aBone.theName = "ja_c_propGun"
	622,242 - 622,253 aBone.theName = "def_c_neckA"
	622,254 - 622,264 aBone.theName = "jx_c_neckB"
	622,265 - 622,276 aBone.theName = "def_c_neckB"
	622,277 - 622,287 aBone.theName = "def_c_head"
	622,288 - 622,298 aBone.theName = "def_l_clav"
	622,299 - 622,313 aBone.theName = "def_l_shoulder"
	622,314 - 622,333 aBone.theName = "def_l_shoulderTwist"
	622,334 - 622,346 aBone.theName = "def_l_elbowB"
	622,347 - 622,364 aBone.theName = "def_l_shoulderMid"
	622,365 - 622,376 aBone.theName = "def_l_elbow"
	622,377 - 622,390 aBone.theName = "def_l_forearm"
	622,391 - 622,402 aBone.theName = "def_l_wrist"
	622,403 - 622,418 aBone.theName = "def_l_finIndexA"
	622,419 - 622,434 aBone.theName = "def_l_finIndexB"
	622,435 - 622,450 aBone.theName = "def_l_finIndexC"
	622,451 - 622,464 aBone.theName = "def_l_finMidA"
	622,465 - 622,478 aBone.theName = "def_l_finMidB"
	622,479 - 622,492 aBone.theName = "def_l_finMidC"
	622,493 - 622,508 aBone.theName = "def_l_finThumbA"
	622,509 - 622,524 aBone.theName = "def_l_finThumbB"
	622,525 - 622,540 aBone.theName = "def_l_finThumbC"
	622,541 - 622,560 aBone.theName = "def_l_finRingCarpal"
	622,561 - 622,575 aBone.theName = "def_l_finRingA"
	622,576 - 622,590 aBone.theName = "def_l_finRingB"
	622,591 - 622,605 aBone.theName = "def_l_finRingC"
	622,606 - 622,621 aBone.theName = "def_l_finPinkyA"
	622,622 - 622,637 aBone.theName = "def_l_finPinkyB"
	622,638 - 622,653 aBone.theName = "def_l_finPinkyC"
	622,654 - 622,664 aBone.theName = "def_r_clav"
	622,665 - 622,679 aBone.theName = "def_r_shoulder"
	622,680 - 622,699 aBone.theName = "def_r_shoulderTwist"
	622,700 - 622,712 aBone.theName = "def_r_elbowB"
	622,713 - 622,730 aBone.theName = "def_r_shoulderMid"
	622,731 - 622,742 aBone.theName = "def_r_elbow"
	622,743 - 622,756 aBone.theName = "def_r_forearm"
	622,757 - 622,768 aBone.theName = "def_r_wrist"
	622,769 - 622,784 aBone.theName = "def_r_finIndexA"
	622,785 - 622,800 aBone.theName = "def_r_finIndexB"
	622,801 - 622,816 aBone.theName = "def_r_finIndexC"
	622,817 - 622,830 aBone.theName = "def_r_finMidA"
	622,831 - 622,844 aBone.theName = "def_r_finMidB"
	622,845 - 622,858 aBone.theName = "def_r_finMidC"
	622,859 - 622,874 aBone.theName = "def_r_finThumbA"
	622,875 - 622,890 aBone.theName = "def_r_finThumbB"
	622,891 - 622,906 aBone.theName = "def_r_finThumbC"
	622,907 - 622,926 aBone.theName = "def_r_finRingCarpal"
	622,927 - 622,941 aBone.theName = "def_r_finRingA"
	622,942 - 622,956 aBone.theName = "def_r_finRingB"
	622,957 - 622,971 aBone.theName = "def_r_finRingC"
	622,972 - 622,987 aBone.theName = "def_r_finPinkyA"
	622,988 - 623,003 aBone.theName = "def_r_finPinkyB"
	623,004 - 623,019 aBone.theName = "def_r_finPinkyC"
	623,020 - 623,031 aBone.theName = "def_l_thigh"
	623,032 - 623,042 aBone.theName = "def_l_knee"
	623,043 - 623,054 aBone.theName = "def_l_ankle"
	623,055 - 623,065 aBone.theName = "def_l_ball"
	623,066 - 623,077 aBone.theName = "def_l_kneeB"
	623,078 - 623,089 aBone.theName = "def_r_thigh"
	623,090 - 623,100 aBone.theName = "def_r_knee"
	623,101 - 623,112 aBone.theName = "def_r_ankle"
	623,113 - 623,123 aBone.theName = "def_r_ball"
	623,124 - 623,135 aBone.theName = "def_r_kneeB"
	623,136 - 623,149 aBone.theName = "ja_l_propHand"
	623,150 - 623,163 aBone.theName = "ja_r_propHand"
	623,164 - 623,175 aBone.theName = "weapon_bone"
	623,176 - 623,191 aBone.theName = "def_c_proscreen"
	623,192 - 623,209 aBone.theName = "ja_ads_attachment"
	623,210 - 623,220 aBone.theName = "def_c_acgs"
	623,221 - 623,231 aBone.theName = "def_c_base"
	623,232 - 623,241 aBone.theName = "def_c_cro"
	623,242 - 623,252 aBone.theName = "def_c_bolt"
	623,253 - 623,267 aBone.theName = "def_c_sight_on"
	623,268 - 623,280 aBone.theName = "muzzle_flash"
	623,281 - 623,291 aBone.theName = "def_c_holo"
	623,292 - 623,306 aBone.theName = "def_c_magazine"
	623,307 - 623,322 aBone.theName = "def_c_magazine1"
	623,323 - 623,334 anAttachment.theName = "CAMERA_BASE"
	623,335 - 623,341 anAttachment.theName = "CAMERA"
	623,342 - 623,348 anAttachment.theName = "L_HAND"
	623,349 - 623,355 anAttachment.theName = "R_HAND"
	623,356 - 623,367 anAttachment.theName = "SWAY_ROTATE"
	623,368 - 623,386 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	623,387 - 623,397 anAttachment.theName = "L_BACKHAND"
	623,398 - 623,403 anAttachment.theName = "shell"
	623,404 - 623,412 anAttachment.theName = "shell_fp"
	623,413 - 623,422 anAttachment.theName = "l_hand_ik"
	623,423 - 623,432 anAttachment.theName = "r_hand_ik"
	623,433 - 623,437 anAttachment.theName = "holo"
	623,438 - 623,442 anAttachment.theName = "acgs"
	623,443 - 623,446 anAttachment.theName = "cro"
	623,447 - 623,457 anAttachment.theName = "HOLO_FRONT"
	623,458 - 623,467 anAttachment.theName = "HOLO_REAR"
	623,468 - 623,478 anAttachment.theName = "ACGS_FRONT"
	623,479 - 623,488 anAttachment.theName = "ACGS_REAR"
	623,489 - 623,500 anAttachment.theName = "SCR_BL_ACGS"
	623,501 - 623,512 anAttachment.theName = "SCR_TR_ACGS"
	623,513 - 623,522 anAttachment.theName = "CRO_FRONT"
	623,523 - 623,531 anAttachment.theName = "CRO_REAR"
	623,532 - 623,542 anAttachment.theName = "SCR_BL_CRO"
	623,543 - 623,553 anAttachment.theName = "SCR_TR_CRO"
	623,554 - 623,563 anAttachment.theName = "proscreen"
	623,564 - 623,572 anAttachment.theName = "sight_on"
	623,573 - 623,587 anAttachment.theName = "muzzle_flash_L"
	623,588 - 623,602 anAttachment.theName = "muzzle_flash_R"
	623,603 - 623,614 anAttachment.theName = "MENU_ROTATE"
	623,615 - 623,629 aHitboxSet.theName = "emptyhitboxset"
	623,630 - 623,634 anAnimationDesc.theName = @ref
	623,635 - 623,646 anAnimationDesc.theName = ads_in_anim
	623,647 - 623,659 anAnimationDesc.theName = ads_out_anim
	623,660 - 623,676 anAnimationDesc.theName = ads_in_anim_alt1
	623,677 - 623,694 anAnimationDesc.theName = ads_out_anim_alt1
	623,695 - 623,711 anAnimationDesc.theName = ads_in_anim_alt2
	623,712 - 623,729 anAnimationDesc.theName = ads_out_anim_alt2
	623,730 - 623,746 anAnimationDesc.theName = ads_in_anim_alt3
	623,747 - 623,764 anAnimationDesc.theName = ads_out_anim_alt3
	623,765 - 623,782 anAnimationDesc.theName = ads_in_slide_anim
	623,783 - 623,801 anAnimationDesc.theName = ads_out_slide_anim
	623,802 - 623,824 anAnimationDesc.theName = ads_in_slide_hcog_anim
	623,825 - 623,848 anAnimationDesc.theName = ads_out_slide_hcog_anim
	623,849 - 623,871 anAnimationDesc.theName = ads_in_slide_holo_anim
	623,872 - 623,895 anAnimationDesc.theName = ads_out_slide_holo_anim
	623,896 - 623,917 anAnimationDesc.theName = ads_in_slide_aog_anim
	623,918 - 623,940 anAnimationDesc.theName = ads_out_slide_aog_anim
	623,941 - 623,962 anAnimationDesc.theName = ads_in_onehanded_anim
	623,963 - 623,985 anAnimationDesc.theName = ads_out_onehanded_anim
	623,986 - 624,012 anAnimationDesc.theName = ads_in_onehanded_anim_alt1
	624,013 - 624,040 anAnimationDesc.theName = ads_out_onehanded_anim_alt1
	624,041 - 624,067 anAnimationDesc.theName = ads_in_onehanded_anim_alt2
	624,068 - 624,095 anAnimationDesc.theName = ads_out_onehanded_anim_alt2
	624,096 - 624,122 anAnimationDesc.theName = ads_in_onehanded_anim_alt3
	624,123 - 624,150 anAnimationDesc.theName = ads_out_onehanded_anim_alt3
	624,151 - 624,166 anAnimationDesc.theName = run_anim_static
	624,167 - 624,175 anAnimationDesc.theName = run_anim
	624,176 - 624,190 anAnimationDesc.theName = run_anim_layer
	624,191 - 624,207 anAnimationDesc.theName = walk_anim_static
	624,208 - 624,217 anAnimationDesc.theName = walk_anim
	624,218 - 624,231 anAnimationDesc.theName = walk_ads_anim
	624,232 - 624,247 anAnimationDesc.theName = walk_anim_nocam
	624,248 - 624,266 anAnimationDesc.theName = idle_anim_autoplay
	624,267 - 624,289 anAnimationDesc.theName = idle_ads_anim_autoplay
	624,290 - 624,299 anAnimationDesc.theName = idle_anim
	624,300 - 624,313 anAnimationDesc.theName = idle_ads_anim
	624,314 - 624,332 anAnimationDesc.theName = idle_ads_anim_alt1
	624,333 - 624,351 anAnimationDesc.theName = idle_ads_anim_alt2
	624,352 - 624,370 anAnimationDesc.theName = idle_ads_anim_alt3
	624,371 - 624,390 anAnimationDesc.theName = idle_onehanded_anim
	624,391 - 624,414 anAnimationDesc.theName = idle_onehanded_ads_anim
	624,415 - 624,443 anAnimationDesc.theName = idle_onehanded_ads_anim_alt1
	624,444 - 624,472 anAnimationDesc.theName = idle_onehanded_ads_anim_alt2
	624,473 - 624,501 anAnimationDesc.theName = idle_onehanded_ads_anim_alt3
	624,502 - 624,517 anAnimationDesc.theName = idle_check_anim
	624,518 - 624,537 anAnimationDesc.theName = idle_check_ads_anim
	624,538 - 624,557 anAnimationDesc.theName = idle_check_anim_nod
	624,558 - 624,569 anAnimationDesc.theName = attack_anim
	624,570 - 624,585 anAnimationDesc.theName = attack_ads_anim
	624,586 - 624,606 anAnimationDesc.theName = attack_ads_anim_alt1
	624,607 - 624,627 anAnimationDesc.theName = attack_ads_anim_alt2
	624,628 - 624,648 anAnimationDesc.theName = attack_ads_anim_alt3
	624,649 - 624,666 anAnimationDesc.theName = attack_slide_anim
	624,667 - 624,688 anAnimationDesc.theName = attack_onehanded_anim
	624,689 - 624,714 anAnimationDesc.theName = attack_onehanded_ads_anim
	624,715 - 624,745 anAnimationDesc.theName = attack_onehanded_ads_anim_alt1
	624,746 - 624,776 anAnimationDesc.theName = attack_onehanded_ads_anim_alt2
	624,777 - 624,807 anAnimationDesc.theName = attack_onehanded_ads_anim_alt3
	624,808 - 624,819 anAnimationDesc.theName = @reload_seq
	624,820 - 624,837 anAnimationDesc.theName = reload_late1_anim
	624,838 - 624,855 anAnimationDesc.theName = @reload_empty_seq
	624,856 - 624,879 anAnimationDesc.theName = reload_empty_late1_anim
	624,880 - 624,903 anAnimationDesc.theName = reload_empty_late2_anim
	624,904 - 624,925 anAnimationDesc.theName = @reload_onehanded_seq
	624,926 - 624,953 anAnimationDesc.theName = reload_onehanded_late1_anim
	624,954 - 624,981 anAnimationDesc.theName = @reload_empty_onehanded_seq
	624,982 - 625,015 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	625,016 - 625,049 anAnimationDesc.theName = reload_empty_onehanded_late2_anim
	625,050 - 625,068 anAnimationDesc.theName = @reload_crouch_seq
	625,069 - 625,093 anAnimationDesc.theName = reload_late1_crouch_anim
	625,094 - 625,118 anAnimationDesc.theName = @reload_empty_crouch_seq
	625,119 - 625,149 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	625,150 - 625,180 anAnimationDesc.theName = reload_empty_late2_crouch_anim
	625,181 - 625,209 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	625,210 - 625,244 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim
	625,245 - 625,279 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq
	625,280 - 625,320 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim
	625,321 - 625,361 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim
	625,362 - 625,386 anAnimationDesc.theName = switch_to_onehanded_anim
	625,387 - 625,411 anAnimationDesc.theName = switch_to_twohanded_anim
	625,412 - 625,431 anAnimationDesc.theName = switch_to_jump_anim
	625,432 - 625,451 anAnimationDesc.theName = switch_to_land_anim
	625,452 - 625,478 anAnimationDesc.theName = switch_to_jump_crouch_anim
	625,479 - 625,505 anAnimationDesc.theName = switch_to_land_crouch_anim
	625,506 - 625,529 anAnimationDesc.theName = switch_to_jump_ads_anim
	625,530 - 625,553 anAnimationDesc.theName = switch_to_land_ads_anim
	625,554 - 625,563 anAnimationDesc.theName = iron_anim
	625,564 - 625,573 anAnimationDesc.theName = holo_anim
	625,574 - 625,583 anAnimationDesc.theName = hcog_anim
	625,584 - 625,592 anAnimationDesc.theName = aog_anim
	625,593 - 625,606 anAnimationDesc.theName = iron_anim_nod
	625,607 - 625,621 anAnimationDesc.theName = @drawfirst_seq
	625,622 - 625,643 anAnimationDesc.theName = @drawfirst_crouch_seq
	625,644 - 625,653 anAnimationDesc.theName = @draw_seq
	625,654 - 625,678 anAnimationDesc.theName = @drawfirst_onehanded_seq
	625,679 - 625,698 anAnimationDesc.theName = @draw_onehanded_seq
	625,699 - 625,715 anAnimationDesc.theName = @draw_crouch_seq
	625,716 - 625,742 anAnimationDesc.theName = @draw_onehanded_crouch_seq
	625,743 - 625,755 anAnimationDesc.theName = @holster_seq
	625,756 - 625,778 anAnimationDesc.theName = @holster_onehanded_seq
	625,779 - 625,789 anAnimationDesc.theName = @raise_seq
	625,790 - 625,810 anAnimationDesc.theName = @raise_onehanded_seq
	625,811 - 625,831 anAnimationDesc.theName = @raise_frommelee_seq
	625,832 - 625,849 anAnimationDesc.theName = @raise_crouch_seq
	625,850 - 625,877 anAnimationDesc.theName = @raise_onehanded_crouch_seq
	625,878 - 625,905 anAnimationDesc.theName = @raise_frommelee_crouch_seq
	625,906 - 625,934 anAnimationDesc.theName = @raise_frommelee_sliding_seq
	625,935 - 625,945 anAnimationDesc.theName = @lower_seq
	625,946 - 625,966 anAnimationDesc.theName = @lower_onehanded_seq
	625,967 - 625,978 anAnimationDesc.theName = @sprint_seq
	625,979 - 625,995 anAnimationDesc.theName = @sprintraise_seq
	625,996 - 626,019 anAnimationDesc.theName = @sprintraise_seq_regrip
	626,020 - 626,040 anAnimationDesc.theName = @sprintraise_seq_air
	626,041 - 626,056 anAnimationDesc.theName = @sprintdraw_seq
	626,057 - 626,075 anAnimationDesc.theName = @sprintholster_seq
	626,076 - 626,097 anAnimationDesc.theName = @sprint_onehanded_seq
	626,098 - 626,124 anAnimationDesc.theName = @sprintraise_onehanded_seq
	626,125 - 626,150 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	626,151 - 626,179 anAnimationDesc.theName = @sprintholster_onehanded_seq
	626,180 - 626,212 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	626,213 - 626,229 anAnimationDesc.theName = optic_anim_layer
	626,230 - 626,250 anAnimationDesc.theName = optic_anim_layer_ads
	626,251 - 626,271 anAnimationDesc.theName = wind_loop_anim_layer
	626,272 - 626,296 anAnimationDesc.theName = wind_loop_ads_anim_layer
	626,297 - 626,300 aSeqDesc.theName = "ref"
	626,301 - 626,309 aSeqDesc.theName = "walk_seq"
	626,310 - 626,324 aSeqDesc.theName = "walk_seq_nocam"
	626,325 - 626,358 aSeqDesc.theName = "attack_onehanded_slide_manual_seq"
	626,359 - 626,389 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK"
	626,390 - 626,412 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	626,413 - 626,420 anActivityModifier.theName = sliding
	626,421 - 626,455 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq"
	626,456 - 626,476 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	626,477 - 626,483 anActivityModifier.theName = crouch
	626,484 - 626,522 aSeqDesc.theName = "attack_onehanded_slide_manual_seq_alt1"
	626,523 - 626,558 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1"
	626,559 - 626,598 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq_alt1"
	626,599 - 626,624 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1"
	626,625 - 626,635 aSeqDesc.theName = "reload_seq"
	626,636 - 626,649 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	626,650 - 626,675 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	626,676 - 626,689 anEvent.theName = AE_WPN_RUMBLE
	626,690 - 626,705 anEvent.theName = AE_WPN_FILLAMMO
	626,706 - 626,724 anEvent.theName = AE_WPN_READYTOFIRE
	626,725 - 626,740 anEvent.theName = AE_CL_PLAYSOUND
	626,741 - 626,757 aSeqDesc.theName = "reload_late1_seq"
	626,758 - 626,777 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1"
	626,778 - 626,803 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	626,804 - 626,820 aSeqDesc.theName = "reload_empty_seq"
	626,821 - 626,839 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	626,840 - 626,865 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	626,866 - 626,888 aSeqDesc.theName = "reload_empty_late1_seq"
	626,889 - 626,913 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	626,914 - 626,936 aSeqDesc.theName = "reload_empty_late2_seq"
	626,937 - 626,961 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2"
	626,962 - 626,982 aSeqDesc.theName = "reload_onehanded_seq"
	626,983 - 627,006 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD"
	627,007 - 627,033 aSeqDesc.theName = "reload_onehanded_late1_seq"
	627,034 - 627,063 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1"
	627,064 - 627,090 aSeqDesc.theName = "reload_empty_onehanded_seq"
	627,091 - 627,119 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY"
	627,120 - 627,152 aSeqDesc.theName = "reload_empty_onehanded_late1_seq"
	627,153 - 627,187 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1"
	627,188 - 627,220 aSeqDesc.theName = "reload_empty_onehanded_late2_seq"
	627,221 - 627,255 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2"
	627,256 - 627,273 aSeqDesc.theName = "reload_crouch_seq"
	627,274 - 627,297 aSeqDesc.theName = "reload_late1_crouch_seq"
	627,298 - 627,321 aSeqDesc.theName = "reload_empty_crouch_seq"
	627,322 - 627,351 aSeqDesc.theName = "reload_empty_late1_crouch_seq"
	627,352 - 627,381 aSeqDesc.theName = "reload_empty_late2_crouch_seq"
	627,382 - 627,409 aSeqDesc.theName = "reload_onehanded_crouch_seq"
	627,410 - 627,443 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq"
	627,444 - 627,477 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq"
	627,478 - 627,517 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq"
	627,518 - 627,557 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq"
	627,558 - 627,571 aSeqDesc.theName = "drawfirst_seq"
	627,572 - 627,588 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST"
	627,589 - 627,609 aSeqDesc.theName = "drawfirst_crouch_seq"
	627,610 - 627,618 aSeqDesc.theName = "draw_seq"
	627,619 - 627,630 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	627,631 - 627,654 aSeqDesc.theName = "drawfirst_onehanded_seq"
	627,655 - 627,681 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAWFIRST"
	627,682 - 627,700 aSeqDesc.theName = "draw_onehanded_seq"
	627,701 - 627,722 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	627,723 - 627,738 aSeqDesc.theName = "draw_crouch_seq"
	627,739 - 627,764 aSeqDesc.theName = "draw_onehanded_crouch_seq"
	627,765 - 627,776 aSeqDesc.theName = "holster_seq"
	627,777 - 627,791 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	627,792 - 627,813 aSeqDesc.theName = "holster_onehanded_seq"
	627,814 - 627,838 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	627,839 - 627,848 aSeqDesc.theName = "raise_seq"
	627,849 - 627,861 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	627,862 - 627,881 aSeqDesc.theName = "raise_onehanded_seq"
	627,882 - 627,904 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	627,905 - 627,924 aSeqDesc.theName = "raise_frommelee_seq"
	627,925 - 627,948 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	627,949 - 627,965 aSeqDesc.theName = "raise_crouch_seq"
	627,966 - 627,992 aSeqDesc.theName = "raise_onehanded_crouch_seq"
	627,993 - 628,019 aSeqDesc.theName = "raise_frommelee_crouch_seq"
	628,020 - 628,047 aSeqDesc.theName = "raise_frommelee_sliding_seq"
	628,048 - 628,057 aSeqDesc.theName = "lower_seq"
	628,058 - 628,070 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	628,071 - 628,090 aSeqDesc.theName = "lower_onehanded_seq"
	628,091 - 628,113 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	628,114 - 628,124 aSeqDesc.theName = "sprint_seq"
	628,125 - 628,138 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	628,139 - 628,154 aSeqDesc.theName = "sprintraise_seq"
	628,155 - 628,179 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	628,180 - 628,202 aSeqDesc.theName = "sprintraise_seq_regrip"
	628,203 - 628,222 aSeqDesc.theName = "sprintraise_seq_air"
	628,223 - 628,226 anActivityModifier.theName = air
	628,227 - 628,241 aSeqDesc.theName = "sprintdraw_seq"
	628,242 - 628,263 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	628,264 - 628,281 aSeqDesc.theName = "sprintholster_seq"
	628,282 - 628,308 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	628,309 - 628,329 aSeqDesc.theName = "sprint_onehanded_seq"
	628,330 - 628,353 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	628,354 - 628,379 aSeqDesc.theName = "sprintraise_onehanded_seq"
	628,380 - 628,414 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	628,415 - 628,439 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	628,440 - 628,471 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	628,472 - 628,499 aSeqDesc.theName = "sprintholster_onehanded_seq"
	628,500 - 628,536 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	628,537 - 628,568 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	628,569 - 628,579 aSeqDesc.theName = "ads_in_seq"
	628,580 - 628,593 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	628,594 - 628,611 aSeqDesc.theName = "ads_in_crouch_seq"
	628,612 - 628,626 aSeqDesc.theName = "ads_in_seq_air"
	628,627 - 628,638 aSeqDesc.theName = "ads_out_seq"
	628,639 - 628,653 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	628,654 - 628,672 aSeqDesc.theName = "ads_out_crouch_seq"
	628,673 - 628,688 aSeqDesc.theName = "ads_out_seq_air"
	628,689 - 628,709 aSeqDesc.theName = "ads_in_onehanded_seq"
	628,710 - 628,733 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	628,734 - 628,762 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	628,763 - 628,787 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	628,788 - 628,809 aSeqDesc.theName = "ads_out_onehanded_seq"
	628,810 - 628,834 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	628,835 - 628,864 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	628,865 - 628,872 anActivityModifier.theName = wallrun
	628,873 - 628,902 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	628,903 - 628,912 aSeqDesc.theName = "run_layer"
	628,913 - 628,929 aSeqDesc.theName = "run_layer_reload"
	628,930 - 628,941 aSeqDesc.theName = "optic_layer"
	628,942 - 628,957 aSeqDesc.theName = "wind_loop_layer"
	628,958 - 628,977 aSeqDesc.theName = "wind_loop_ads_layer"
	628,978 - 628,995 aSeqDesc.theName = "idle_seq_autoplay"
	628,996 - 629,004 aSeqDesc.theName = "idle_seq"
	629,005 - 629,016 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	629,017 - 629,029 aSeqDesc.theName = "idle_seq_air"
	629,030 - 629,049 aSeqDesc.theName = "idle_seq_crouch_air"
	629,050 - 629,065 aSeqDesc.theName = "idle_seq_crouch"
	629,066 - 629,084 aSeqDesc.theName = "idle_onehanded_seq"
	629,085 - 629,106 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	629,107 - 629,129 aSeqDesc.theName = "idle_onehanded_seq_air"
	629,130 - 629,140 aSeqDesc.theName = "attack_seq"
	629,141 - 629,158 aSeqDesc.theName = "attack_seq_regrip"
	629,159 - 629,179 aSeqDesc.theName = "attack_onehanded_seq"
	629,180 - 629,206 aSeqDesc.theName = "attack_onehanded_slide_seq"
	629,207 - 629,221 aSeqDesc.theName = "idle_check_seq"
	629,222 - 629,236 aSeqDesc.theActivityName = "ACT_TRANSITION"
	629,237 - 629,252 aSeqDesc.theName = "crouch2idle_seq"
	629,253 - 629,259 aSeqDesc.theName = "regrip"
	629,260 - 629,269 aSeqDesc.theName = "regrip_02"
	629,270 - 629,289 aSeqDesc.theName = "switch_to_jump_iron"
	629,290 - 629,309 aSeqDesc.theName = "switch_to_land_iron"
	629,310 - 629,331 aSeqDesc.theName = "idle_check_crouch_seq"
	629,332 - 629,358 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	629,359 - 629,385 aSeqDesc.theName = "switch_to_land_iron_crouch"
	629,386 - 629,405 aSeqDesc.theName = "switch_to_onehanded"
	629,406 - 629,425 aSeqDesc.theName = "switch_to_twohanded"
	629,426 - 629,450 aSeqDesc.theName = "switch_to_onehanded_jump"
	629,451 - 629,475 aSeqDesc.theName = "switch_to_onehanded_land"
	629,476 - 629,485 aLocalNodeName = twohanded
	629,486 - 629,495 aLocalNodeName = onehanded
	629,496 - 629,500 aLocalNodeName = fire
	629,501 - 629,505 aLocalNodeName = jump
	629,506 - 629,517 aLocalNodeName = land_crouch
	629,518 - 629,522 aLocalNodeName = land
	629,523 - 629,534 aLocalNodeName = jump_crouch
	629,535 - 629,546 aBodyPart.theName = "hemlok_body"
	629,547 - 629,557 aBodyPart.theName = "sight_holo"
	629,558 - 629,568 aBodyPart.theName = "sight_acgs"
	629,569 - 629,578 aBodyPart.theName = "sight_cro"
	629,579 - 629,598 aBodyPart.theName = "hemlok_smg_magazine"
	629,599 - 629,628 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	629,629 - 629,666 aTexture.thePathFileName = "models\weapons\hemlok_smg\hemlock_smg"
	629,667 - 629,710 aTexture.thePathFileName = "models\weapons\hemlok_smg\hemlok_smg_skin31"
	629,711 - 629,756 aTexture.thePathFileName = "models\weapons\hemlok_smg\hemlok_smg_prime_01"
	629,757 - 629,802 aTexture.thePathFileName = "models\weapons\hemlok_smg\hemlok_smg_prime_02"
	629,803 - 629,848 aTexture.thePathFileName = "models\weapons\hemlok_smg\hemlok_smg_prime_03"
	629,849 - 629,894 aTexture.thePathFileName = "models\weapons\hemlok_smg\hemlok_smg_prime_04"
	629,895 - 629,940 aTexture.thePathFileName = "models\weapons\hemlok_smg\hemlok_smg_prime_05"
	629,941 - 629,986 aTexture.thePathFileName = "models\weapons\hemlok_smg\hemlok_smg_prime_06"
	629,987 - 630,044 aTexture.thePathFileName = "models\Weapons_R2\attachments\holo_reflex_sight_magnifier"
	630,045 - 630,082 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	630,083 - 630,131 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	630,132 - 630,175 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	630,176 - 630,216 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	630,217 - 2,495,270 [ERROR] Unread bytes (non-zero) [ 00 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 24 6A ... ]
	2,495,271 - 2,495,271 END OF FILE + 1 (File size)
========================
